Audio Engine*
audio tool for unity
skills: programming
Audio Engine is an audio tool I develop on unity entirely in c#. Its purpose is to drastically accelerate audio designs and implementation in our unity projects as would do an audio middleware.
It is basically a “mini-wwise” as it tends to have the same structure as wwise authoring tool. The tool is based on unity native functions.
The structure is built around scriptable objects as sources and events.
*development name