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Audio Engine*

audio tool for unity

skills: programming

Audio Engine is an audio tool I develop on unity entirely in c#. Its purpose is to drastically accelerate audio designs and implementation in our unity projects as would do an audio middleware.

It is basically a “mini-wwise” as it tends to have the same structure as wwise authoring tool. The tool is based on unity native functions.

The structure is built around scriptable objects as sources and events.

*development name